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Fieldrunners 2 – Get Your Tower Defense Fix Here! [iOS Review]

 
Fieldrunners 2
Fieldrunners 2
Fieldrunners 2

 
Overview
 

Graphics
9.5


 
Controls
10


 
Story/Premise
9.0


 
Replay Value
10


 
Total Score
9.6
9.6/ 10


User Rating
no ratings yet

 

Positives


An awesome original gets a sequel that is loads of fun and should be in every Tower Defense fans collection

Negatives


Sound glitches are few and far between but the only real negative to be found in this classic


Bottom Line

Subatomic Studios is at it again with the follow up to their hit title Fieldrunners.  The sequel to their original title has been out for a few days now and we have had a chance to play through most of the game. The game is huge and full of replayable content to be sure. Tower [...]

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Posted July 21, 2012 by

 
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Subatomic Studios is at it again with the follow up to their hit title Fieldrunners.  The sequel to their original title has been out for a few days now and we have had a chance to play through most of the game. The game is huge and full of replayable content to be sure. Tower defense has always been one of my favorite style of games that has always provided hours of enjoyment and Fieldrunners 2 does exactly that, hours of content and loads of fun:

 

Graphics/Sound:

The Graphics in the game are great.  It is a little hard to appreciate the graphics of this game on the smaller screen. We loaded this iPhone game on our iPad and blew it up to 2X and were amazed at how the graphics look when you are viewing the game at twice the size.  The effects in the game are fun to watch as your towers decimate the enemy.  Each tower and Fieldrunner has their own characteristics that are give off a very pleasant  3d cartoon look that invites you to keep playing. No complaints here on the graphics front.

The Soundtrack of Fieldrunners has received a makeover and really immerses you into the game.  At times during the game the sound effects would cut out for a moment creating an awkward noise.  Besides that weird glitch we really enjoyed the theme music that changes from level to level in the game.

 

Controls/Gameplay:

The gameplay is very similar to the first version of Fieldrunners and many other games in the genre.  Sliding your tower to the desired location is a cinch and  lets you worry about where to place your tower not how to do it.  The game may have a cartoon look to it but don’t let it fool you this is not a game for youngins. The difficulty of each level depends on how well you can design your maze of towers with the limited resources you are alloted. I will not go into the detail of each tower and what they do as this is part of the fun and challenge of learning each units strength. There is a level that goes by the name of Bazaar something or other that took me a handful of tries before I figured out how to beat it. You really have to use your noggin in this game if you want to master it.

Thankfully other than many different towers that you can place on the map you do have a few other tools in your arsenal such as land mines and the ability to revert back to three tuns before to correct your mistakes. You also get a huge super weapon that charges itself up throughout the level. Once its charged and you press it you will nuke every enemy on the screen with ease. Even with all of these tools this game is no walk in the park and will take some blood sweat and tears to master it.

 

Story/Premise:

There is not much of a plot to the game that the first game did not introduce. This is not neccessarily a bad thing as it lets you focus on the most fun part that is playing the incredible game.  Cut scenes can be a blessing or a curse. If done right they add more meaning to the game experience. If done wrong they make you bored of the game quick.  It might be nice touch in the next installment of Fieldrunners to include some sort of story line.

There are some neat features to the game such as collecting cards that you earn during the game that are fun to revisit your collection in between games.  The game center will be a nice feature for iOS gamers to compare their scores.

 

Replay Value:

Subatomic Studios definitely did not skimp on creating loads of content and characters in Fieldrunners 2. There are also special stages to play that challenge your reflexes and give you a break from the core tower defense gameplay.  I am hoping that when the iPad version is released they will let me sync my game progress across my devices. From the super long 80 stage levels to the difficult puzzles you will find yourself spending loads of time with this game smiling the whole way through it.

 

Conclusion:

It is hard to follow up to an original game that is a classic but Subatomic Studios has created a worthy successor to its original title and will give hours and fun. After playing this game for hours this game has not lost its luster which is very rare as I try multiple games per day.  I plan to etch out a part of my schedule to master this masterpiece and include it as one of my all time faces. For $2.99 you can not go wrong with this one!

 

 
Fieldrunners 2 – $2.99 - App Store Download(iPhone)

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